sto update Missions & pvp 0727 part 4
by STO on Aug.08, 2010, under STO Mission, STO Update
Missions
8 New Klingon-only missions are available!
2 Starting at Level 10 (Klingon House vs. House conflict)
Contacts: J’mpok and Sirella
2 at Level 20 (Klingon raid on Federation territory)
Contact: J’mpok
4 starting at Level 30 (Klingons vs. the Fek’ihri)
Contact: J’mpok
New Undine/Borg Themed Missions are available to all factions
These missions are given out by Captain Nicholas Martin for Federation characters.
These missions are given out by Captain K’rav for Klingon characters.
Both of these contacts can be hailed remotely.
These missions are available starting at level 46.
Seven new non-combat episodes are available!
These are found in the world if you head to these locations.
You can find five starting at Memory Alpha.
You can find one on Vulcan.
You can find one on Starbase 39.
You can find one in the Bajor System.
A New Fleet Action is available in the Pelia (Undine) Sector
The Federation contact for this mission is Nicholas Martin, Klingons simply need to fly to the map in the Undine Sector.
Feds and Klingons will be on the same map and will WORK TOGETHER for this fleet action
Players from opposing factions can’t team
Players from opposing factions can’t fight each other while in the Fleet action.
Fixed instances where players were being called out by character rank and nickname – now they will use character rank and character’s last name.
Fixed a bug in the mission Suspect where Drake was being reported as falling through the floor.
Fixed typos in several Star Cluster missions.
The accolade icon for the Azura has been updated.
Various fixes have been made to several missions.
PvP
Ker’rat
Players are now able to engage the opposing team in Ker’rat and other PvP maps.
Various faction and spawn location issues have been fixed in Ker’rat.
There is now a Vice Admiral version of Ker’rat.
Players will no longer be able to get stuck next to the warp core in the Assimilated Cruiser PvP map.
Players will no longer occasionally spawn at enemy spawn points for all PvP maps.
Players should no longer be occasionally assigned to an incorrect faction in PvP.
Players should no longer unexpectedly be removed from PvP maps.
Players should now be able to join a PvP match once the match has started (if the PvP prompt is still up).
PvP Scoreboard now properly displays scores for shield healing
UI
A “Bulletins” list item has been added to the minimap dropdown menu.
When you choose a character and start playing , you may see a popup window displaying game bulletins. These will be general announcements and items of interest from the GMs. You will only see the most recent bulletins when you start playing, but you can see all bulletins by using the “Bulletins” list item in the minimap dropdown menu.
An error message should now be displayed when you attempt to commission a ship after you already have the maximum number.
Players can now submit bug tickets in the Tailor and ship customization screens.
The C-Store border texture has been improved.
Default ship powers that affect shield facing now default to Tray #6.
Fixed a condition that would sometimes cause dialog boxes to reappear after progressing through them.
Fixed issues with certain Fleet permissions overlapping the scroll bar.
Fixed a minor bug with checkbox positioning in the Character Creator.
Improved the way Fleets are found in a search.
Powers and items with limited lifetimes now have an indicator in the tooltip.
Text in contact dialogs must now take at least 40% of the dialog box.
The Badges tab in the Inventory has been renamed the Assets tab. You can now find your Starfleet Merits / Klingon Honor and Energy Credits there.
The ESC key now leaves the Away Team Picker.
The Queue system is now more reluctant to launch PvP maps without the proper number of characters on each team.
Updated art for Klingon rank pips.
When transitioning into certain new locations, the name of the location now fades in, then out.
Added a “Match level?” radio button to the Join Team window.
Exploit icons should no longer flash in your tray when you are targeting a friend.
Periodic buffs should no longer appear to flicker.
Corrected icons for inline randomize and reset in the Klingon Tailor.
Clicking the XP bar now shows a popup window with all the rewards at all experience levels.
Removed a check that was preventing names of contacts from showing up when they weren’t targeted.
Fix for a position issue with contact names while the contact is targeted.
Fix for incorrect grade being reported when setting Fleet Event restrictions to Vice Admiral Rank.
Unused ship slots will now show in the ship selection window.
The cost of changes now updates in the Ship Editor UI.
Faction names when mousing over the target portrait should now display correctly when targeting a player.
Klingons now have a faction-themed interact bar.
There are now buttons to snap the ship view to different orientations in the Ship Customization screen.
A star now appears over extra items gained when you successfully match waveforms (when scanning Anomalies).
The Galaxy Map has been updated with the Deferi Sector and Pelia Sector.
The Stance options in the character creator no longer overflow the screen.
The Character Creation screen should now correctly show gender-specific traits (i.e. for Orion characters).
Emblems have been added to the Assets tab in the inventory.
Item tooltips now have an 0.8 second delay.
“X” has returned to the Search UI to denote items you’re excluding.
Some ability tags have been expanded (i.e. “Meleedmg” is now more readable as “Melee damage” in the Character Select UI)
You should properly see the number of Honor / Merits, Skill Points, etc. you gain at the end of a PvP match again.
The combat log should no longer show negative numbers for healing.
Automatic camera rotation has been slowed down a bit.
The “Higher settings in tailor / character select” option is working properly again.
The Purchase button is now grayed out if you do not have enough Energy Credits to select a new bridge layout.
The Energy Credit cost now properly updates when you rename your costume.
The Private and Mute check buttons no longer overlap in the Chat Admin UI.
Fixed an issue that caused the Klingon version of Aux power to the Structural Integrity Field to display with a Federation Blue icon.
Fixed an issue where Klingon engineering Bridge Officers wouldn’t get icons in the away team picker.
FX
Added improvements to death conditions during various states (crouch, stun, groundstun, knockback, and vaporize).
Several bug fixes and improvements to many FX have been made.
Ships
There have been several cosmetic improvements to both new and existing ships models, including the Dreadnought Cruiser, Intrepid / Voyager, Sovereign, Nomad, and Defiant.
Added a “None” option for the Secondary Dish on Tier 5 Science ships.
Adjusted the collision on certain ships.
The camera distance for certain ships in the Ship Editor has been adjusted.
Characters
Female Orion characters can now wear badges on certain uniform pieces. Tiaras can also be worn.
Fixes have been made to Klingon arm badges.
Improved customization options for Nausicaan, Orion, and Klingon characters.
Minor improvements have been made to Ferengi character models.
New rank pips have been added.
Various fixes have been made to Nausicaan and Klingon uniforms.
A female version of the Klingon TOS uniform has been added.
The clipping on female Klingon gauntlets has been fixed.
Various male and female Klingon clothing options have been touched up.
Some eye attachments on the liberated borg costume parts now have borg laser FX.
Audio
Borg ambient chatter has been added (Whirrs and clicks).
Fixed the floors in Defiant variants 1-4 so they make carpet footfall sounds instead of metal ones.
Adjusted the sound of certain ship engines.
Ambient sounds have been added to the Vulcan ground map.
Some ambient sounds have been adjusted to prevent flanging.
Known Issues
Many of the following issues will be addressed in a bug fix patch as soon as we can get the fixes through.
The contact that provides Klingon Faction level 51 daily missions is missing.
Mission objectives do not advance in “Bringing Down the House” if the user kills Tarsens crew before entering the cargo room.
Players are not receiving the perk for finding all of the unique particles from the new anomaly scan minigame.
Shield and scaled healing rewards are not being given in PVP maps
Klingon faction players are not hearing all of the Dabo audio on the Drozana station.
Klingon episodes need additional loot rewards other than the final mission arc item.
Some of the new sectors do not properly show player location while look at the Galaxy Map
Anomalies are being given out at player level. We have a fix coming for this to allow players to get lower level anomalies even if they are above the sector level.
*The information in the STO guidelines is collected from internet by www.star-trek-gold.com
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