sto General – Release Notes – August 19, 2010
by STO on 八.23, 2010, under STO Update
General
C-Store screenshots have been updated for tribbles, species, and emotes.
Crates no longer clip into each other in the Assimilated Cruiser PvP map.
You can no longer walk through certain crates in the Assimilated Cruiser PvP map.
The environment no longer flickers in the cave on Risa.
Warp Plasma now dissipates if the player who dropped it leaves the map.
Several optimizations have been made to the gameservers.
Level 51 enemies will now drop Mark 11 items.
Fixed an issue where sometimes your Away Team would disappear when moving from ground map to ground map.
The sound of the pools on Orias III no longer persists if you beam up while near them.
The description for the Caitian Pounce trait has been updated.
The Cold Dwelling trait has been added to the Unknown species abilities list.
The camera no longer jitters if your target takes up most of the screen.
PvP
Public Games:
Improved matchmaking. Games will start more frequently and will have equal numbers of players per team more often.
Improved the PvP Queue UI:
Queue list has been reworked to be more readable.
Each queue displays an average amount of time it will take to get into a map.
The queue minimum requirement for large battles has been reduced to a lower value (smaller game) after a queue timer expires, allowing for both large and small games to be accessible from the same queue.
Challenge System:
Players can now challenge other players to private PvP matches
Up to 20 players can participate
The teams can be mixed faction
Feds can invite Klingons to these matches, and they can be on the same team.
Participants can be from any tier
All tier 5, or any mix of tier 1 through 5
The teams can be unbalanced
For example, 10 tier 1 ships vs 2 tier 5 ships
The map the game will be played on can be set specifically
Maps are still restricted by game type
Players can set the number of kills to win on Arenas
Players can set the amount of influence to win on Capture and Hold maps
Players can set the amount of Station Health is allotted in Assault Maps
Challenge System UI:
There are team lists where players can change which team they’re on
Click and drag your name to the team you want
The initiator of the challenge can adjust the team of anyone participating
There is a chat window embedded in this window for all players that have been invited
Consoles can once again be interacted with in the Shanty Town Assault map.
The Queue Alert will always show when a queue is ready.
The Delay button will now be removed from the Alert window when the player gets invited to a match.
*The information in the STO guidelines is collected from internet by www.star-trek-gold.com
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